It’s bonkers to me that I’ve been working for Hex Games for something like a decade. I’ve been very proud of the work that I’ve done for them, and they have allowed me a lot of freedom to grow and try new things. It’s amazing to have that kind of trust with a client.
My goal going in to this week was to have a layout sketch for the third American Artifacts cover. Each of these supplement books explores the difference between American magic, and the more traditional European, High Fantasy Variety. When gamers think of magic items, they generally think of rings, chalices and swords. We knew from the beginning that this wouldn’t work as well in the U.S. We just don’t have that kind of history. So American magic items tend to be things like baseballs, handguns, and muscle cars. They also draw on U.S. folk tales, and faiths. The devil is a recurring character.
The concept for this cover is that Teddy Roosevelt, upon meeting the devil up in the Smokey Mountains, uses the big stick to summon a spectral Bull Moose. This completes the cover arc, starting with the devil’s domination of Robert Johnson, and continuing with William Faulkner battling the devil through time and space.
My goal this week is to get a tight drawing finished and at least start the inking.
Until Friday, take care and be good!